/tech-category
/type
Content
Status
Not started
/read-time
/test
GTAs
Lebanon
{
"scene_description": "A dented yellow Mercedes taxi barrels through Beirut’s Hamra streets at midday. Broken asphalt and sudden potholes make it bounce violently, while clipping curbs and metal barriers throws sparks. Posters, bullet-riddled walls, fruit stalls, and old stone buildings blur past as pedestrians and stray cats scatter.",
"movement_pattern": "Fast alternating lane switches every 1–2 seconds across narrow chaotic streets at reckless top speed.",
"visual_style": "Hyper-realistic GTA vibe with Beirut-specific detail, exaggerated dust, sparks, flying debris, and shattered crates.",
"camera": "Third-person chase cam, smooth swings with lane shifts, screen shakes on impacts.",
"lens": "Wide 28mm gameplay lens, clear view of crammed traffic ahead and tight alleys.",
"fps": "60fps with optional slow-mo on big collisions.",
"vfx": ["motion blur", "dust clouds", "flying fruit crates", "sparks", "sunlight flares", "shattered glass"],
"sfx": ["revving taxi engine", "angry honking horns", "tire squeals", "crunch of metal against curbs", "street vendor shouting", "chaotic traffic noise"],
"music": "Fast arcade track blending Levantine darbuka beats with aggressive electronic bass, synced to swerves.",
"lighting": "Harsh Mediterranean daylight with strong shadows, neon shop signs flickering in shaded alleys.",
"mood": "Chaotic, high-adrenaline Beirut street racing vibe."
}
India
{
"scene_description": "A yellow-green auto rickshaw races recklessly through Bangalore’s Indiranagar streets in broad daylight. Potholes makes the auto fly with muddy splashes, and hitting divider throws sparks. Leafy trees, cafe blur past as pedestrians and dogs.",
"movement_pattern": "Fast alternating lane switches every 1–2 seconds across full lane width at top speed.",
"visual_style": "Hyper-realistic GTA vibe with Bangalore-specific detail, exaggerated dust, sparks, and splashes.",
"camera": "Third-person chase cam, smooth swings with lane shifts, screen shakes on hits.",
"lens": "Wide 28mm gameplay lens, clear view of traffic ahead.",
"fps": "60fps with optional slow-mo on big impacts.",
"vfx": ["motion blur", "dust trails", "mud splashes", "sparks", "sunlight flares"],
"sfx": ["revving engine", "blaring horn", "tire squeals", "splash crashes", "divider grind", "traffic chaos"],
"music": "Fast arcade racing track with Indian percussion synced to zigzags.",
"lighting": "Bright daylight with strong contrast, leafy shadows, glass reflections.", "mood": "Chaotic, high-adrenaline arcade racing vibe."
}